Closed gedw99 closed 2 years ago
@gedw99 vector tiles have "pseudo" 3d capabilities (often called 2.5d) which is achieved by encoding attributes into features like height
that the client side renderer can use for extrusions. I know Mapbox can render 3d object but I believe they're introduced as external files and are not part of the vector tiles themselves. Here's some documentation
3D terrain is usually done with DEM raster tiles, so again not specific to tegola.
It would be good to be able to render 2d and 3d elements within the 3d maps.
I dont know how is it is to inject 3d objects into the rendering framework though. Anyone know ?