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This is the home of Geo Open Accessibility Tool (GOAT)
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Double check tooltip drawing new feature #167

Closed EPajares closed 4 years ago

EPajares commented 4 years ago

Drawing new ways is still a bit to complicated for many people. I see following main issues:

EPajares commented 4 years ago

@EmnaBH @UJehle @majkshkurti please if you have something to add, don't hesitate,

EPajares commented 4 years ago

If you want to see the most recent editing capabilities, here is online-demo for FFB: https://development.open-accessibility.org/

UJehle commented 4 years ago

Awesome, looks nice! I really like the full screen option. And the colour picker for the isochrones. And the routing profiles ;) I am just wondering, there is no boundary around the study area shown - is that intentional?

FFB

And I tried the new scenario for POIs. I changed the position of an amenity and uploaded it, but the heatmap is currently not reacting on it. Or maybe I misunderstood how this works.

The feature for placing new POIs is also nice! Maybe we should therefore provide a short guideline about how to write the opening hours.

And maybe adding a hint about how the editing mode (e.g. drawing new features) can be exited would be useful. I accidentially builded 3 new kindergardens bevore I found which button I have to press haha.

The labeling of the isochrones in the result section (with the adress of the starting point) is also really helpful. Maybe we just have to reduce the font size? On my screen, only half of the adress is displayed. Or we show the whole adress in a infobox that appears when the user hovers the mouse pointer over it.

EPajares commented 4 years ago

Thanks. The boundary was a temporary issue with the app-config. It should look good now. The POI interaction is not finished yet. Especially the part with the heatmap as this is very resource intensive.

The other things I think we should try to address. Concerning improvements @majkshkurti and me we had a skype, we were discussing about different improvements for the scenario building. They will be documented here.

EPajares commented 4 years ago

I will close this issue as most the things are already finished. We will open new issues for further improvements.