Closed UJehle closed 1 year ago
@cinaaaa why is this on dependency? What is missing here?
@UJehle I think the problem is a library that Majk used and I'm not fully aware of this, I told him to take a look at it already
Thanks @cinaaaa, it looks a bit better now. However, on the map, the cursor is still a bit confusing for me as there are different cursor types in use, but they have the same functionality. See video: https://www.awesomescreenshot.com/video/16615846?key=4128575e519110b94c2c73844045599e I don't know what exactly is the best practice here. Could you elaborate a bit on this (maybe with help from @majkshkurti) and improve this?
I think we need to have a pointer cursor when user has ischrone selected. To indicate that user can click in a new place. If the isochrone is not selected we have a simple rule: If you hover on a layer feature "pointer cursor" otherwise "normal hand"
@cinaaaa could you also use the "pointer cursor" when hovering over the districts (on the district zoom level), like its down when hovering over the buildings on the building zoom level? To indicate that the districts are clickable.
This looks good, thanks for fixing!
This task/issue closed on Tue May 09 2023 ✅
This task/issue closed on Wed May 10 2023 ✅
This task/issue closed on Tue Jun 20 2023 ✅
Problem When I am on the map, the mouse cursor always shows like this: ( I couldn't make a screenshot of the mouse that's why I took an image from google).
This kind of cursor suggests to me that I cannot do anything besides move the map. Especially after enabling the "placing isochrone" button, I find it very confusing that the mouse still shows like this. Also when hovering over the houses and districts it's confusing. I would rather expect something like this:
Could you have a look at this? If needed with @AnaSasso.