Open TheBricktop opened 1 year ago
udp won't really be noticeably faster there, it sounds more like you wanna use an actual video stream protocol instead of torturing mqtt for that, because that's SO not what that protocol is optimized for and contributes most to your issue
Hello im using paho-mqtt in python to send some camera data to godot, and I need least latency possible for frame transport. Ive noticed that only two transport options are available "tcp" and "websockets". Is there a possibility to use udp as it is much faster or there is some quirk that makes it not necessary?