[x] Yes, I have checked and my issue is not related to the game updating and plugins not working correctly.
What did you do?
The error appeared when I opened a collectable turn-ins window in S9, it did not cause any issues with my game running, but still restarted the launcher when it occurred.
Platform
Windows
Wine/Proton runner version
No response
Relevant log output
System.IndexOutOfRangeException: Index was outside the bounds of the array.
at XIVLauncher.Windows.MainWindow.<SetupHeadlines>b__14_4() in D:\a\FFXIVQuickLauncher\FFXIVQuickLauncher\src\XIVLauncher\Windows\MainWindow.xaml.cs:line 175
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
at System.Windows.Threading.DispatcherOperation.InvokeImpl()
at MS.Internal.CulturePreservingExecutionContext.CallbackWrapper(Object obj)
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
at MS.Internal.CulturePreservingExecutionContext.Run(CulturePreservingExecutionContext executionContext, ContextCallback callback, Object state)
at System.Windows.Threading.DispatcherOperation.Invoke()
at System.Windows.Threading.Dispatcher.ProcessQueue()
at System.Windows.Threading.Dispatcher.WndProcHook(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
at System.Windows.Threading.Dispatcher.LegacyInvokeImpl(DispatcherPriority priority, TimeSpan timeout, Delegate method, Object args, Int32 numArgs)
at MS.Win32.HwndSubclass.SubclassWndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam)
at MS.Win32.UnsafeNativeMethods.DispatchMessage(MSG& msg)
at System.Windows.Threading.Dispatcher.PushFrameImpl(DispatcherFrame frame)
at System.Windows.Application.RunDispatcher(Object ignore)
at System.Windows.Application.RunInternal(Window window)
at XIVLauncher.App.Main()
Version: 6.4.1.0
Git Hash: 6.4.1-0-g21a73f3c
Context: Unhandled
OS: Microsoft Windows NT 6.2.9200.0
64bit? True
Addons Enabled? True
Auto Login Enabled? True
Language: English
LauncherLanguage: English
Game path: C:\Program Files (x86)\SquareEnix\FINAL FANTASY XIV - A Realm Reborn
Update disclaimer
What did you do?
The error appeared when I opened a collectable turn-ins window in S9, it did not cause any issues with my game running, but still restarted the launcher when it occurred.
Platform
Windows
Wine/Proton runner version
No response
Relevant log output