goatfungus / NMSSaveEditor

No Man's Sky - Save Editor
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Issue: Procedural Technology/Product Names Not Showing #7

Open GKboki opened 6 years ago

GKboki commented 6 years ago

In 1.5.0 I noticed that although the techs didn't have pics to them they actually had a number with their names, but when it comes to 1.5.1/1.5.2 the pics showed up but the number in their names disappeared.

Each type of tech has different numbers of upgrades, and if the names aren't showing the numbers, I can't make sure that tech is the one I'm finding (in order to edit in raw JSON). I wonder if you could add the numbers back to their names so they are easy to search in raw JSON editing.

goatfungus commented 6 years ago

Update 1.5.3 fixes a lot of the problems with item details, but there is still an issue with installed tech names. The game itself has a default name for each, which the editor is using, but I'm not sure yet how it overrides this.

I'll keep this issue open until I can figure it out.

GKboki commented 6 years ago

@goatfungus Item IDs can be found in item details in version 1.5.4 now. You can still make the IDs shown in names below the pictures if you like, but I think it is not a problem now. I really appreciate your good work on this project. Thank you!

goatfungus commented 6 years ago

Note to self: work out how the procedural generation algorithm works for technology with special index values.

goatfungus commented 6 years ago

Update: version 1.5.14 of the editor can now view and add procedurally generated products and technology, but it still won't show the correct names.