goatfungus / NMSSaveEditor

No Man's Sky - Save Editor
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Wrong stack size for technology upgrades #763

Closed Kolthor closed 1 year ago

Kolthor commented 1 year ago

Since update 4.0 (Waypoint), procedurally-generated technology modules now stack in the inventory. The stack size is 10 for Personal and Ship inventories, and 20 for Freighter and Chest inventories.

NMSSaveEditor is not aware of the new stack sizes, and insists on creating them with MaxAmount = 1, both when adding the modules to an empty slot, and moving a stack from one inventory to another. Enabling test mode does not allow changing stack size.

NMSSaveEditor_MoveStackOfModules

goatfungus commented 1 year ago

There is likely some kind of multiplier in the game that I haven't taken into account for these items. I'll look into it.

goatfungus commented 1 year ago

This should now be fixed in version 1.13.0