goatfungus / NMSSaveEditor

No Man's Sky - Save Editor
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Coordinate Viewer's Precise Malfunction #917

Open DHarhan opened 4 months ago

DHarhan commented 4 months ago

Good day, When 16-digit Galactic Coordinate strings are used, the CE Save/Warp function works exactly as intended. When 12-digit Portal Code is used, however, the last 3 digits ALWAYS default to 7FF. This results in ALL uses of Save/Warp using PCode landing the Player against the 3 o'clock wall of the Galaxy. Hope this is helpful, DHarhan