Closed asvvvad1 closed 4 years ago
Thanks for accepting! Btw, I was thinking about adding option.default so we don't include the options in the result that are set to their defaults
@asvvvad Sure, feel free to open a PR for that :slightly_smiling_face:
Note that I removed the debug_symbols
option as its use can be counter-productive. I'd prefer to keep the tool relatively simple so people avoid unintentionally making their binaries larger.
Also, I fixed the preview on the top instead of the bottom of the window as fixing it on the bottom looked strange on my 31.5" monitor.
Oh my screen is smaller that's why it looked fine. I tried to zoom out and I get what you mean. And for debug symbols I didn't know about that I just saw it on by default so I thought disabling would help make it smaller ^^
@asvvvad Debugging symbols are automatically disabled when using target=release
.
I found this really helpful since I started compiling Godot from source so I decided to add somethings that I found lacking and fixed the "fixed" result preview. Hope you'll like these changes if not thanks for making it public I'll be using it ^^