godot-escoria / escoria-issues

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Inventory quality-of-life improvements #152

Open balloonpopper opened 2 years ago

balloonpopper commented 2 years ago

Is your feature request related to a problem? Please describe. I've been playing around with the inventory items, and I would like to request a refactor. I've found that the inventory is currently not intuitive and is hard / confusing to use. Things don't work how I'd expect them to, and the error messages aren't helpful.

Describe the solution you'd like Here's my thoughts after trying to update room 5 of the demo:

If the above doesn't go ahead (or possibly in addition to the above but as short term goals)

dploeger commented 2 years ago

There's a lot in here that should go into separate features, I'd say. @StraToN @BHSDuncan We should discuss the different points. But I'd say, this should be targeted at future, because the inventory basically works.