godot-escoria / escoria-issues

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Can't change the ESCAnimationResource for a character - "ESCAnimationResource" saves as "Resource" #234

Open balloonpopper opened 2 years ago

balloonpopper commented 2 years ago

If you have an ESCPlayer scene open and try to load an ESCAnimationResource you've previously created, you get an error as the ESCAnimationResource is saved as a "Resource" and not an "ESCAnimationResource"

image

To Reproduce Open the mark.tscn ESCPlayer scene Try to load an animation that has been previously saved to a .tres file (eg. mark_animations_weird.tres) image

Expected behavior The tres file should load