godot-escoria / escoria-issues

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Animation frame from turn_to command plays while walking #243

Open balloonpopper opened 2 years ago

balloonpopper commented 2 years ago

Describe the bug In room 1, slow the player walk speed multiplier to 0.5 (under "walkable_area"). Wait for the character to reach the 2nd waypoint and start the turn_to operation. While the turn_to is running, right click the right painting to make the character walk there. You'll see that while he's walking, every few frames the animation will swap from facing upwards, to facing down and right.

To Reproduce As above

Expected behavior The wrong animation frames shouldn't appear

Versions

Additional context May be related to https://github.com/godot-escoria/escoria-issues/issues/168