Please make sure you talk to the community before creating an issue.
Describe the bug
If the inventory folder doesn't exist, the save fails but reports success
If you're modifying inventory and swap back to the main menu then back to item creation, inventory is still selected but everything else suggests normal items will be created
To Reproduce
As above
Expected behavior
Not the above
Screenshots
Versions
Escoria: Latest
Godot: 3.5
Additional context
Add any other context about the problem here.
Please make sure you talk to the community before creating an issue.
Describe the bug
To Reproduce As above
Expected behavior Not the above
Screenshots
Versions
Additional context Add any other context about the problem here.