Please make sure you talk to the community before creating an issue.
Describe the bug
The current room 5 commit has a box taken out of the room's terrain polygon which means the pen/paper can't be picked up.
Removing the box is the quick fix to fix the room, however there's a different problem to be investigated (which is why the hole was there).
The paper is located at (1005, 458), but for reasons to be investigated, Mark tries to walk to (1005.498291, 413.374603) to pick it up.
To Reproduce
Play room 5
Expected behavior
You can pick up the pen/paper
Screenshots
ESC (2023-01-17T00:23:47) D esc_action_manager.gd: Player walking to destination. Yielding.
ESC (2023-01-17T00:23:48) I esc_inputs_manager.gd: Item unfocused: r5_empty_sheet
ESC (2023-01-17T00:23:51) D esc_movable.gd: player arrived at r5_empty_sheet.
ESC (2023-01-17T00:23:51) I esc_action_manager.gd: Context arrived: [Reference:4962].
ESC (2023-01-17T00:23:51) I esc_action_manager.gd: Player could not reach destination coordinates (1005.498291, 413.374603). Any requested action for r5_empty_sheet will not fire.
ESC (2023-01-17T00:23:51) I esc_action_manager.gd: cant_reach event not found for object r5_empty_sheet so nothing to do.
Versions
Escoria: Latest
Godot: 3.5
Additional context
Add any other context about the problem here.
Please make sure you talk to the community before creating an issue.
Describe the bug The current room 5 commit has a box taken out of the room's terrain polygon which means the pen/paper can't be picked up. Removing the box is the quick fix to fix the room, however there's a different problem to be investigated (which is why the hole was there). The paper is located at (1005, 458), but for reasons to be investigated, Mark tries to walk to (1005.498291, 413.374603) to pick it up.
To Reproduce Play room 5
Expected behavior You can pick up the pen/paper
Screenshots
Versions
Additional context Add any other context about the problem here.