Open caioalcn opened 9 months ago
This is likely an issue with the thread that's used to request graphics driver version (as this is a slow operation, at least on Linux):
This should ideally be fixed upstream so OS.get_video_adapter_driver_info()
doesn't take as long on Linux (this should be profiled first with a debug build).
cc @Ark2000
Hi,
Tested versions
Reproducible in:
System information
Godot v4.2.1.stable - Windows 11 - v10.0.22631 Build 2263 - Vulkan API 1.3.260 - Forward+ - Using Vulkan Device #0: NVIDIA - NVIDIA GeForce RTX 3050 6GB Laptop GPU
Issue description
When you call the method _gettree().quit() with the "debug menu" addon enabled the game freezes.
Minimal reproduction project (MRP)
test.zip