godot-extended-libraries / godot-debug-menu

Display in-game FPS/performance/hardware metrics in a Godot 4.x project
https://github.com/godot-extended-libraries/godot-debug-menu-demo
MIT License
429 stars 16 forks source link

debug menu showing twice #3

Closed leleleSDX closed 1 year ago

leleleSDX commented 1 year ago

godot_debug_edit godot_debug_menu

it isn't obvious at first. but if you attach the debug menu to a control node, move it at a different position other than top left, then it shows up twice. the new position and always at the top left position.

Calinou commented 1 year ago

The debug menu scene is already registered as an autoload. You should not instance it manually in a scene.

leleleSDX commented 1 year ago

is there a way to not autoload it? so i can manually set its position in the editor canvas?

edit: nvm i just disabled the plugin so it won't autoload

Calinou commented 1 year ago

is there a way to not autoload it? so i can manually set its position in the editor canvas?

There isn't a way to customize the position yet (without editing the scene file), but I could add project settings for that.