Closed willnationsdev closed 5 years ago
Courtesy of @xDGameStudios, it looks like this bug is related to ResourceSet._refresh_data()
when it updates ClassType's data. I'm gonna start digging to see why _class_type.res = <value>
isn't equivalent to ClassType.new(value)
(cause it should be).
Fixed by 0b6b89a.
You can save the data into the scene, and the data shows up inside the scene file, but the node doesn't correctly reload the data if you close and re-open the scene.
cc @xDGameStudios