godot-extended-libraries / godot-next

Godot Node Extensions - Basic Node Extensions for Godot Engine
MIT License
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Many fixes to many things #47

Closed aaronfranke closed 4 years ago

aaronfranke commented 4 years ago
willnationsdev commented 4 years ago

I appreciate you adding all of this. I should probably switch around the way I've done the deployment since, right now, there is a dedicated 3.2 branch and master is more or less for 3.1.x. It should really be the other way around. Need to find time to update it...

Edit: To be more clear, if I merged this as-is, it would probably mess up 3.1 projects that are pulling from the master branch in the Godot Asset Library. So I need to move things around or you would need to PR it into the 3.2 branch (but I should be making things easier for contributors such as yourself, so...yeah, it needs to be fixed the other way).

aaronfranke commented 4 years ago

@willnationsdev None of these changes break 3.1 compatibility, it all still works with 3.1.

willnationsdev commented 4 years ago

@aaronfranke Ah, so it would seem. I just looked through everything in more detail. Thanks!