godot-extended-libraries / hydro

Hydro is a Godot Engine module which allows rigid bodies to behave realistically in water.
MIT License
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Per position water flow #10

Open fire opened 3 years ago

fire commented 3 years ago
func _get_water_flow(positions):
    var ret = []
    return ret

To give rivers with turbulence and flow maps to the simulation's flow direction.

fire commented 3 years ago

Simulating from top to bottom is lacking. It'll be more visually accurate to also have flow simulation.

https://twitter.com/iFiery/status/1350905604932472833

fire commented 2 years ago

I don't have the original test cases. How do I know this works? https://github.com/godot-extended-libraries/hydro/tree/flow-vector-4