Closed jacobpennington821 closed 1 year ago
Fixes for godot 4.0-stable:
Vector3 Face3::get_median_point() was removed by https://github.com/godotengine/godot/commit/c0083e431bb7bf66987f396cf9a62fa372d92fe9 Just drops in the old code inline.
Vector3 Face3::get_median_point()
Fixes up runtime errors preventing demo from running in 4.0-stable. Gets basic waves working again. Shading on waves is still broken, unknown why - cubemap generation seems to only return black textures.
Thanks.
Fixes for godot 4.0-stable:
Vector3 Face3::get_median_point()
was removed by https://github.com/godotengine/godot/commit/c0083e431bb7bf66987f396cf9a62fa372d92fe9 Just drops in the old code inline.Fixes up runtime errors preventing demo from running in 4.0-stable. Gets basic waves working again. Shading on waves is still broken, unknown why - cubemap generation seems to only return black textures.