godot-extended-libraries / hydro

Hydro is a Godot Engine module which allows rigid bodies to behave realistically in water.
MIT License
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Implement viscosity #2

Closed jonri closed 3 years ago

jonri commented 4 years ago

An experimental implementation of viscosity can be found here: https://github.com/GNSS-Stylist/hydro/commit/75149e76ffff8c7464a9200f2029def451c1065e

This should be checked for physical accuracy, and documentation for the additional parameter also needs to be added.

fire commented 4 years ago

I wonder if we can combine showcases and cases for regression testing.