Closed GsLogiMaker closed 11 months ago
Please file issues concerning the GDExtension (Godot 4) bindings in the gdext
issue tracker.
No need to file it there; we are already implementing this as part of https://github.com/godot-rust/gdext/pull/421.
Vector4i objects don't have means to convert to Variant.
Here is an example of what I'd expect to work:
But doing so produces the following error: