godot-rust / gdnative

Rust bindings for Godot 3
https://godot-rust.github.io
MIT License
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Update roxmltree requirement from 0.19 to 0.20 #1078

Open dependabot[bot] opened 3 months ago

dependabot[bot] commented 3 months ago

Updates the requirements on roxmltree to permit the latest version.

Changelog

Sourced from roxmltree's changelog.

[0.20.0] - 2024-05-23

Added

  • Attribute::range, Attribute::range_qname, Attribute::range_value. Thanks to @​Jayonas

Changed

  • Attribute::position is deprecated now.
  • The positions build feature uses a bit more memory now to better preserve attribute ranges.

[0.19.0] - 2023-11-18

Changed

  • xmlparser is no longer a dependency and its fork is used internally.
  • ~5% faster parsing.
  • Fallback to Rc when Arc isn't available.
  • Bump MSRV to 1.60
  • Bump edition to 2021
  • Error variants have changed quite a lot.
  • XML declaration validation was simplified. We no longer check for attributes content. Meaning that version, encoding and standalone can contain any value now. But we still do check attribute names and order. And while we did validated those attributes before, they weren't really affecting the parser in any way. Therefore the parsing behavior is mostly unchanged.

Fixed

  • ParsingOptions::allow_dtd = false would not trigger an error when an empty DTD was present.

Removed

  • The xmlparser dependency.

[0.18.1] - 2023-09-30

Added

Fixed

  • Replace \r in CDATA as well.
  • no_std build. Thanks to @​wenyuzhao

[0.18.0] - 2023-02-04

Added

  • StringStorage that exposes an internal string storage.
  • Allocated strings are stored as Arc<str> and not String now.
  • Node::text_storage
  • Node::tail_storage
  • Attribute::value_storage
  • Node::range

Removed

  • Node::position. Use Node::range instead.

... (truncated)

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