Closed HEAVYPOLY closed 2 years ago
@HEAVYPOLY hey, I get the same error. But from what I can read, the plugin is supposed to be on version 4.0 already? Have you found a solution?
Yes, had to build the plugin using latest and it worked.
@HEAVYPOLY I got it to work now too, but I now have the issue with the Singleton if Engine.has_singleton("GodotGooglePlayBilling"): returns false. Even tho I have both custom build and the plugin enabled
Engine.has_singleton("GodotGooglePlayBilling") returns true for me. I did have to change the code a bit following the updated docs for godot google play billing though, there's some new callback functions. Does it do the whole custom gradle build thing when deploying?
Tried uploading to play console and getting this error:
Error We've detected this app uses an unsupported version of Play billing. Please upgrade to Billing Library version 3 or newer to publish this app. Learn More about Billing Library 3.
using v.1.0.1