Closed Calinou closed 2 years ago
PS: It sounds like adding a
generate_headers_only=yes
SCons option to Godot be useful
I think it was previously discussed somewhere, and we came to a conclusion that it's not possible with SCons. But l might remember it wrong.
Thanks!
This closes https://github.com/godotengine/godot-ios-plugins/issues/30.
PS: It sounds like adding a
generate_headers_only=yes
SCons option to Godot be useful :slightly_smiling_face: It would abort the build after ensuring all headers are generated. This would make automated CI builds easier as you wouldn't have to rely on atimeout
command for this anymore.