godot-sdk-integrations / godot-ios-plugins

MIT License
139 stars 54 forks source link

[question] Privacy Policy (InAppStore) #48

Closed SnailRabbids closed 1 year ago

SnailRabbids commented 1 year ago

Hello, Does the InAppStore plugin collect any user’s data? Do I need to add anything to my app's Privacy Policy if I use the InAppStore plugin?

SnailRabbids commented 1 year ago

Someone? @naithar @bruvzg @akien-mga

Calinou commented 1 year ago

The InAppStore plugin interacts with Apple's servers, but it does not send any data to Godot's own servers.

SnailRabbids commented 1 year ago

@Calinou does that mean I don't even need to add anything to my privacy policy?

SnailRabbids commented 1 year ago

And one more related question, do I need to add "https://github.com/godotengine/godot-ios-plugins/blob/master/LICENCE" in my project folder or something like that?

Calinou commented 1 year ago

@Calinou does that mean I don't even need to add anything to my privacy policy?

You shouldn't need to add anything specific, but the usual "I am not a lawyer, this is not legal advice" disclaimer applies 🙂

And one more related question, do I need to add "https://github.com/godotengine/godot-ios-plugins/blob/master/LICENCE" in my project folder or something like that?

See Complying with licenses in the documentation.

SnailRabbids commented 1 year ago

@Calinou thanks for your help :) From the link Complying with licenses I got that I have to add: 1. Godot's license, 2. Third-parties licenses (FreeType, ENet and mbed TLS).

But I didn't find any info about godot's plugins. I mean, if I'm using InAppStore plugin, do I need to add license for it (it's also MIT) or not (because it a part of godotengine repository)? Any ideas?

Calinou commented 1 year ago

But I didn't find any info about godot's plugins. I mean, if I'm using InAppStore plugin, do I need to add license for it (it's also MIT) or not (because it a part of godotengine repository)? Any ideas?

I'd recommend adding a separate license notice for it, with the same contents as https://github.com/godotengine/godot-ios-plugins/blob/master/LICENCE.

SnailRabbids commented 1 year ago

@Calinou makes sense, thank you :)

SnailRabbids commented 1 year ago

@Calinou one more thing :D I dont see any License for InAppStore plugin. So I have to add this: https://github.com/godotengine/godot-ios-plugins/blob/master/LICENCE License, right?

I see the License in every file (https://github.com/godotengine/godot-ios-plugins/blob/master/plugins/inappstore/in_app_store.mm#L1), so I'm not sure which License I have to add.

Calinou commented 1 year ago

I dont see any License for InAppStore plugin. So I have to add this: master/LICENCE License, right?

Yes, all plugins are under the same MIT license.

SnailRabbids commented 1 year ago

@Calinou Ok, thanks :)