Closed g-libardi closed 9 months ago
It's a very common practice to have a global class named "Game" when developing in godot, so this class in snapshots_client.gd is a common conflict that requires the dev to refactor code in order to integrate the addon.
Hi! Thanks a lot for your suggestion! I created a new release with the name change, it was a very good suggestion, thanks again!
It's a very common practice to have a global class named "Game" when developing in godot, so this class in snapshots_client.gd is a common conflict that requires the dev to refactor code in order to integrate the addon.