godot-wildlings / chores

godot 3.1 project for the godot wild jam 7
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Crank up the game-feel #53

Open plexsoup opened 5 years ago

plexsoup commented 5 years ago

When reviewing other issues, keep in mind: "Players - and even fellow developers or professional critics - will usually blame bad control/feel issues on other aspects of the game, not because they are dishonest, but because their brains are telling them that there’s something “off” and rush to come up with an explanation. So that’s a huge problem in game design that is rarely discussed - uncomfortable controls and feel will introduce noise in player feedback." source

plexsoup commented 5 years ago

References: