godotengine / FBX2glTF

A command-line tool for the conversion of 3D model assets on the FBX file format to the glTF file format.
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FbxSkeleton should create empty skins with all of the bones. #19

Closed lyuma closed 1 year ago

lyuma commented 2 years ago

See here for a description: https://github.com/godotengine/godot/issues/60854#issuecomment-1153095865 and here: https://github.com/godotengine/godot/issues/62275#issuecomment-1162463175

FBX knows that the nodes are part of a skeleton because they have an FbxSkeleton attached. Hence, FBX2glTF should detect this case and create a dummy glTF skin like discussed in this blender gltf io issue here: https://github.com/KhronosGroup/glTF-Blender-IO/issues/822

(This functionality that allows you to convert in Blender is therefore actually quite new, in Blender 3.2 )

fire commented 1 year ago

This is still wanted.