Closed mramato closed 2 months ago
v0.13.0-p1
Windows 11 Pro, Intel(R) Core(TM) i7-10750H
The attached model, Avocado.zip, produces two glTF validation errors when ran through fbx2gltf. Below is the
{ "mimeType": "model/gltf-binary", "validatorVersion": "2.0.0-dev.3.9", "validatedAt": "2023-06-10T00:39:18.378Z", "issues": { "numErrors": 2, "numWarnings": 0, "numInfos": 0, "numHints": 0, "messages": [ { "code": "EMPTY_ENTITY", "message": "Entity cannot be empty.", "severity": 0, "pointer": "/animations/0/channels" }, { "code": "EMPTY_ENTITY", "message": "Entity cannot be empty.", "severity": 0, "pointer": "/animations/0/samplers" } ], "truncated": false }, "info": { "version": "2.0", "generator": "FBX2glTF v0.13.0", "resources": [ { "pointer": "/buffers/0", "mimeType": "application/gltf-buffer", "storage": "glb", "byteLength": 8673296 }, { "pointer": "/images/0", "mimeType": "image/png", "storage": "buffer-view", "image": { "width": 2048, "height": 2048, "format": "rgb", "primaries": "srgb", "transfer": "srgb", "bits": 8 } }, { "pointer": "/images/1", "mimeType": "image/png", "storage": "buffer-view", "image": { "width": 2048, "height": 2048, "format": "rgb", "primaries": "srgb", "transfer": "srgb", "bits": 8 } } ], "animationCount": 1, "materialCount": 1, "hasMorphTargets": false, "hasSkins": false, "hasTextures": true, "hasDefaultScene": true, "drawCallCount": 1, "totalVertexCount": 406, "totalTriangleCount": 682, "maxUVs": 1, "maxInfluences": 0, "maxAttributes": 3 } }
N/A
actually this sample fbx file still has a .tga problem but that's a seperate issue 😊
Godot version
v0.13.0-p1
System information
Windows 11 Pro, Intel(R) Core(TM) i7-10750H
Issue description
The attached model, Avocado.zip, produces two glTF validation errors when ran through fbx2gltf. Below is the
Steps to reproduce
Minimal reproduction project
N/A