Closed menip closed 3 years ago
Cost is actually License. This should be fixed in the frontend.
I can fix that!
@Burnsedia I think this is just about renaming Cost to License in the frontend (without renaming the query parameter to preserve compatibility).
Ok
On Mon, Mar 30, 2020, 6:04 AM Hugo Locurcio notifications@github.com wrote:
@Burnsedia https://github.com/Burnsedia I think this is just about renaming Cost to License in the frontend (without renaming the query parameter to preserve compatibility).
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This hasn't been fixed yet. However, I see this repo is now in maintainance only mode. Additionally, the new Godot asset library seems to not have this issues, as seen here.
Should this issue be closed, or just wait for repo to get archived?
Should this issue be closed, or just wait for repo to get archived?
We should still aim to fix this on the current asset library if we can :slightly_smiling_face:
Some confusion on my part: I was under the impression that all assets on official Godot Asset Lib have to be free. However, there is option to sort by cost: https://godotengine.org/asset-library/asset?sort=cost
Are paid assets gonna be allowed on official asset lib?