This allows individual benchmarks to change the benchmark time limit, which is requested for certain benchmarks, such as the physics ones (#72). Benchmarks that don't return a node are still unaffected by the limit, although I could change this if desired. This PR also sets the timer of all physics benchmarks to 10 seconds. rigid_body_2d.gd doesn't actually have any changes besides this, the rest of the changes were formatting made by the Godot editor itself.
This allows individual benchmarks to change the benchmark time limit, which is requested for certain benchmarks, such as the physics ones (#72). Benchmarks that don't return a node are still unaffected by the limit, although I could change this if desired. This PR also sets the timer of all physics benchmarks to 10 seconds.
rigid_body_2d.gd
doesn't actually have any changes besides this, the rest of the changes were formatting made by the Godot editor itself.