Open rcorre opened 5 years ago
The error message is misleading, as we actually do support some math nodes, but not greater/less-than. Those should be easy to add though.
I'm less sure about geometry.
Also, there appears to be a typo (gotta run so just dropping this here so I don't forget, I can take a look at fixing this tonight):
ShaderFunction(code="""
void node_math_no_clamp(float value1, float value2, out float result) {
result = value1 + value2;
}
"""),
ShaderFunction(code="""
void node_math_subtract_no_clamp(float value1, float value2,
out float result) {
result = value1 - value2;
}
"""),
node_math_no_clamp
should be node_math_add_no_clamp
, I think
Actually looks like #275 fixes the math nodes.
OS:
Linux.
Godot version:
Blender version:
Issue description:
I'm exporting a scene with the following material:
Minimal reproduction project:
example.zip