Open whiletrue111 opened 5 months ago
It is because you are launching the console version of Godot Godot_v4.2.1-stable_win64_console.exe
. This executable is just calling Godot_v4.2.1-stable_win64.exe
.
If you want the debugging to work, you have to launch Godot_v4.2.1-stable_win64.exe
in your launch.json.
Godot version
4.2.1
godot-cpp version
4.2
System information
windows 10 i5
Issue description
can't hit break point no matter what i do using vccode and visual studio 2022 Project working and running but can't hit breakpoints
Steps to reproduce
i will give the vscode example in windows 10 ( following this tutorial : https://www.youtube.com/watch?v=8WSIMTJWCBk&ab_channel=FinePointCGI )
Godot Version
4.2.1
Question
Hello all using 4.2.1 stable for windows in vc code i set up the project every thing is working fine and i able to execute the scene from vccode . problem is i can't hit the breakpoint when trying to debug using godot-cpp 4.2 branch , and Godot 4.2.1 stable this is my vccode configurations
scones command : scons.exe -j4 target=template_debug debug_symbols=yes
what im missing here ?
Minimal reproduction project
test4.zip