We tend to merge changes to gdextension_interface.h piecemeal as we add support for each new feature that is added to it.
However, in that process, we seem to have missed some minor changes that are in the version in Godot master. They could have been corrections that came later, or a case where we forgot to update the godot-cpp PR as the Godot PR received changes.
This PR just copies the latest gdextension_interface.h from Godot master!
We tend to merge changes to
gdextension_interface.h
piecemeal as we add support for each new feature that is added to it.However, in that process, we seem to have missed some minor changes that are in the version in Godot
master
. They could have been corrections that came later, or a case where we forgot to update the godot-cpp PR as the Godot PR received changes.This PR just copies the latest
gdextension_interface.h
from Godot master!