Closed dsnopek closed 3 months ago
Ugh. This is failing CI because it's running the tests with Godot master
, rather than Godot 4.1. :-/ On the one hand, it's nice running against master, because that tells us we did a good job with backwards compatibility. But on the other hand, the 4.1
branch should probably be tested against Godot 4.1, to ensure we still work with that version, AND to avoid issues like this...
Might be worth to swap branch for right now and discuss how to proceed later just to make sure we can run and work with everything
The 11th batch of PR's marked with
cherrypick:4.1