Open Repiteo opened 3 months ago
Thanks! This looks good at a first glance :-)
this isn't technically dependant on the aforementioned PR (though it does lift the internals &
constexpr
)
I'd still prefer to wait until the Godot PR is merged, so that we can be sure this PR is sync'd with the latest version of the code there
godot-cpp counterpart to godotengine/godot#91324
As this is already largely implemented on godot-cpp's side already, this isn't technically dependant on the aforementioned PR (though it does lift the internals &
constexpr
). Rather, this focuses on converting whatever remaining macro instances existed with their math equivalents, and labeling the macros as deprecated.