Closed dsnopek closed 1 month ago
This is still not included in the godot-4.3-stable
tag. No rush, but I'm curious to know the process for bumping stable tags.
@ashtonmeuser We currently do godot-cpp releases at the same time as Godot releases, so it'll end up in 4.3.1
This reverts commit 56cd3fd99eb76ca3da33dafb694828a7306b2c81 aka PR https://github.com/godotengine/godot-cpp/pull/1513.
It fixes issue https://github.com/godotengine/godot-cpp/issues/1587 (for Godot 4.3 and earlier), which pointed out that there is a use-case that can't be currently be replicated using
ObjectID
andObjectDB
.(See PR https://github.com/godotengine/godot/pull/97119 for a way to keep the removal of
UtilityFunctions::is_instance_valid()
while still allowing for this use-case, but it will need to be Godot 4.4+)