Open enetheru opened 2 days ago
While reviewing tutorials and discussing with users, I thought of a way to mitigate breaking changes to cmake solution. By re-adding the godot::cpp target alias as a template_debug lib it will solve a great deal of pain from users migrating.
While reviewing tutorials and discussing with users, I thought of a way to mitigate breaking changes to cmake solution. By re-adding the godot::cpp target alias as a template_debug lib it will solve a great deal of pain from users migrating.