godotengine / godot-csharp-visualstudio

Godot C# extension for Visual Studio
MIT License
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Support for Profiling? #52

Open hero-clashes opened 11 months ago

hero-clashes commented 11 months ago

Sorry for opening an issue but does this include the support for profiling code and memory?, installing Vs to test that would take couple days of downloading so I had to check first

AnnanFay commented 6 months ago

I had a similar question, and.... Visual Studio seems to work fine. Though I needed to follow this guidance, or it wouldn't run.

From what I can tell it only profiles your C# code, not shaders or GDScript.

image

I'm not actually using this plugin, so assume it works either way.

hero-clashes commented 6 months ago

I see, thanks for telling me