godotengine / godot-demo-projects

Demonstration and Template Projects
https://godotengine.org
MIT License
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Fixed typo in start vr script for selecting refresh rate #1010

Closed BastiaanOlij closed 6 months ago

BastiaanOlij commented 6 months ago

This was a small typo I found in the start VR script of our two XR examples. If you set the desired headset framerate to say 90fps. It would only select a lower one. Now it will select 90 if available.

akien-mga commented 6 months ago

Thanks!