Closed Insane96 closed 1 week ago
Applied all request changes
None of these changes can be considered or accepted unless the same changes are made to the GDScript version of the demo.
The purely corrective parts (area sizes in the .tscn
, and the typo fixed in Paddle.cs
) could. But otherwise, yes.
Even those changes to the shapes don't match the gdscript version so they should match
Scene
The scene had some problems: All the collision node were twice as small as they should have. Not sure if it's due to an update in the engine. So the collisions are now bigger (2x exactly) to cover the whole sprite, and I've changed the ball collision shape to a sphere.
Ceiling and Floor
The ceiling was just transposing the angle of the ball by 90°, I've changed it to actually bounce back.
Paddle
The paddles have been made faster in movement (+50%) and now bounce the ball back based off the position of the collision.
Ball
Ball now speeds up faster and picks a new random direction and angle when the game starts or resets.