Open GniLudio opened 2 weeks ago
Godot version: v4.3.stable.official [77dcf97d8]
Issue description: When adding (or removing) the @tool-tag from a script, opened scenes don't detect the change automatically. Only when closing and reopening a scene, the scene correctly detects the added/removed @tool.
@tool
Documentation Page: Running code in the editor
Steps:
print("Hello")
_process
@tool extends Node2D func _process(delta: float) -> void: print("Hello")
Godot version: v4.3.stable.official [77dcf97d8]
Issue description: When adding (or removing) the
@tool
-tag from a script, opened scenes don't detect the change automatically. Only when closing and reopening a scene, the scene correctly detects the added/removed@tool
.Documentation Page: Running code in the editor
Steps:
@tool
to the start of the scriptprint("Hello")
to the_process
function