Open eon-s opened 4 years ago
I'm a little unclear on the purpose of this.
Or is it intended to be more of an "index" or FAQ directing people to the things they're trying to find?
What even is a "Basic 2D scene setup"?
I can definitely see a use for a "GDScript Cheat Sheet" showing some of the things you've listed in the "Scripting" section - although you have some node usage items in that section too.
Cheat sheets are mostly for people that know what they want but can't remember how or where to look at, and the current state of the documentation is not good for that.
Going to the points:
With basic scene setup I mean the common order of the node tree for making a character, a physical object, canvas layers for UI, basic things that people tend to forget when coming and going from one technology to another, and that take several minutes to see in a tutorial.
some cheat sheets were here: https://docs.huihoo.com/godotengine/godot-docs/godot/reference/_cheat_sheets.html
A cheat sheet section with common editor usage and scripting needs (also addressing common mistakes), could be useful for new and old users alike.
Right now, basic editor (and engine) usage and scripting is scattered on many documentation pages and could take several trial and errors to make, for example, a simple for range loop.
The cheat sheet that I like how it is formatted is http://haxeflixel.com/documentation/cheat-sheet/ Another one that is good is https://websitesetup.org/php-cheat-sheet/
Some things that this cheat sheet can include: Engine:
Editor:
Scripting:
If there is an interest to make something like this, I suppose that the list of sections and items to include will have to be discussed, particularly with those who are more involved in helping users on the different community channels.