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Can't understand Geometry2D.merge_polygons(a: PackedVector2Array, b: PackedVector2Array). At Godot 4.0 #6252

Open stalker57241 opened 2 years ago

stalker57241 commented 2 years ago

Your Godot version: Godot 4.0 beta 2 Issue description: Hey, I'm opened docs about Geometry2D.merge_polygons, but don't understand, how to find difference between polygons in returned value. There written about inner and outer polygons and is_polygon_clocwise, but I don't know which direction spins outer polygon, and which - inner. Can you help me with this problem? URL to the documentation page (if already existing): https://docs.godotengine.org/en/latest/classes/class_geometry2d.html#class-geometry2d-method-merge-polygons

geekley commented 11 months ago

See also #8477