The node is called SoftBody3D, not SoftBody. Perhaps replace SoftBody -> SoftBody3D everywhere?
Under "Basic set-up" it says: "Create a new scene with a Node3D node as root. Then, create a Softbody node. Add a CubeMesh in the mesh property of the node in the inspector and increase the subdivision of the mesh for simulation." However, there is no CubeMesh available.
Your Godot version: 4.0.2 Issue description: When reading https://docs.godotengine.org/en/stable/tutorials/physics/soft_body.html in order to understand how to use SoftBody nodes, there are a few errors in the documentation:
URL to the documentation page: https://docs.godotengine.org/en/stable/tutorials/physics/soft_body.html
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