Open skeddles opened 4 months ago
The class reference is actually automatically generated from the doc/classes
directory of the main Godot repo, so it will need to be modified there.
This might be one that's relevant for the intro, but I think the description is very verbose as is, I don't think adding new information to it will necessarily help as it risks just getting lost in everything there
then perhaps just wording it to make them sound like examples and not a complete list?
like
Control nodes can lose focus for multiple reasons, such as when another node grabs it, or if you hide the node in focus.
Your Godot version: 4.2.1 Issue description: Maybe this isn't meant to be all-encompassing, but this page says " Control nodes lose focus when another node grabs it, or if you hide the node in focus.", which doesn't acknowledge the existence of ".release_focus()" which also makes the node node focus.
URL to the documentation page (if already existing): https://docs.godotengine.org/en/stable/classes/class_control.html