Closed KodahScripts closed 3 months ago
Can't replicate, please make sure you copied all the code correctly, use this as a reference
And please reach out to one of the community locations, such as discord or the forum, for support before assuming it's a documentation error. There's a list of them here. Can you give us a zip file of your project so we can see what's going on?
You didn't connect the timer to the signal, there's no connection from MessageTimer
to _on_message_timer_timeout
, you missed this step:
Connect the pressed() signal of StartButton and the timeout() signal of MessageTimer, and add the following code to the new functions:
Ah jeeze. Thank you, my apologies
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From: AThousandShips @.> Sent: Monday, June 24, 2024 6:23:11 AM To: godotengine/godot-docs @.> Cc: KodahScripts @.>; Author @.> Subject: Re: [godotengine/godot-docs] 2D Getting Started Tutorial - "GetReady" Message Not Hiding on Game Start (Issue #9528)
You didn't connect the timer to the signal, there's no connection from MessageTimer to _on_message_timer_timeout, you missed this step:
Connect the pressed() signal of StartButton and the timeout() signal of MessageTimer, and add the following code to the new functions:
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Your Godot version: 4.2.2 Stable
Issue description: 2D Getting Started Tutorial - "GetReady" Message Not Hiding on Game Start. Everything else about the tutorial works for me but the timeout signal is not affecting the "Get Ready" message. All other messages respond to the timeout signal but not the "Get Ready" so I have Get Ready on my screen at all times.