Your Godot version:
4.2
Issue description:
From what I currently understand, only implementation for godot camerafeed to work is for IOS and for mac. I was wondering if it were possible to make it work on android and windows. I am currently trying to develop a game that uses a camera and is cross-compatible but find myself unable to do so on godot.
URL to the documentation page (if already existing):https://docs.godotengine.org/en/stable/classes/class_camerafeed.html#class-camerafeed
Your Godot version: 4.2 Issue description: From what I currently understand, only implementation for godot camerafeed to work is for IOS and for mac. I was wondering if it were possible to make it work on android and windows. I am currently trying to develop a game that uses a camera and is cross-compatible but find myself unable to do so on godot. URL to the documentation page (if already existing): https://docs.godotengine.org/en/stable/classes/class_camerafeed.html#class-camerafeed