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Godot Engine official documentation
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Visible_Notifier_3D don't work in opengl #9595

Closed DuduKadu closed 1 month ago

DuduKadu commented 1 month ago

Godot version: 4.2.2

Issue description:

In the link below in the documentation there's a issue where it is proposed to use visible_on_screen_notifier node, this node is not currently compatible with the compatibility GL backend. It should address this limitation on the documentation and show alternatives as it is a tutorial for new developers Captura de tela 2024-07-11 142007

URL to the documentation page: https://docs.godotengine.org/en/stable/getting_started/first_3d_game/04.mob_scene.html

clayjohn commented 1 month ago

For context, VisibilityNotifier was added to OpenGL in 4.3. so this issue is only relevant for the 4.2 and earlier versions of the docs

Piralein commented 1 month ago

Closing, see #9594

Thank you for the report.

DuduKadu commented 1 month ago

For context, VisibilityNotifier was added to OpenGL in 4.3. so this issue is only relevant for the 4.2 and earlier versions of the docs

Thank you for saying that, i am waiting anxiously for this version!